en.wikipedia.org/wiki/Resident_Evil
2 corrections found
They are, to date, the only video game adaptations to increase the amount of money made with each successive film.
This is no longer true. Resident Evil’s own theatrical grosses did not keep rising from one film to the next, and other game-based film series such as Sonic also posted increasing grosses across successive entries.
Full reasoning
The claim says the Resident Evil films are "the only video game adaptations to increase the amount of money made with each successive film." Current box-office records contradict that in two ways:
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Resident Evil itself does not have a strictly increasing run of grosses.
The Numbers lists these worldwide grosses for the live-action films: 2002 Resident Evil ($103,787,401), 2004 Resident Evil: Apocalypse ($125,168,734), 2007 Resident Evil: Extinction ($149,871,103), 2010 Resident Evil: Afterlife ($295,874,190), 2012 Resident Evil: Retribution ($240,647,629), 2016 Resident Evil: The Final Chapter ($314,101,190), and 2021 Resident Evil: Welcome to Raccoon City ($41,909,091). Because Retribution grossed less than Afterlife, the series did not increase with each successive film. -
Resident Evil is not the only game-based film series with increasing grosses anyway.
The Numbers lists the Sonic the Hedgehog movies at $302,452,077 (2020), $403,824,597 (2022), and $489,615,622 (2024), which is a clear film-to-film increase.
So the statement is outdated and factually incorrect as written.
2 sources
- Resident Evil Franchise Box Office History - The Numbers
The page lists worldwide box office totals including Resident Evil: Afterlife ($295,874,190), Resident Evil: Retribution ($240,647,629), Resident Evil: The Final Chapter ($314,101,190), and Resident Evil: Welcome to Raccoon City ($41,909,091), showing the series did not rise with each successive film.
- Sonic The Hedgehog Franchise Box Office History - The Numbers
The page lists worldwide box office totals of Sonic The Hedgehog ($302,452,077), Sonic the Hedgehog 2 ($403,824,597), and Sonic the Hedgehog 3 ($489,615,622), showing another game-based film series with increasing grosses.
with Resident Evil 2 remake being the best-selling survival horror game as of 2023.
This is incorrect. Guinness World Records lists The Last of Us—not Resident Evil 2 remake—as the best-selling survival-horror videogame, and Capcom’s own sales breakdown shows RE2 remake was still below that mark throughout 2023.
Full reasoning
Guinness World Records currently lists The Last of Us as the "Best-selling survival-horror videogame" at 17,000,000 units sold. The Guinness entry also notes that Resident Evil 2 was a lower-selling competitor before the remake.
Capcom’s own sales table for Resident Evil 2 shows the remake had sold 11.8 million units by the end of FY2023 (4.2 + 2.4 + 1.6 + 1.4 + 2.2 million through March 31, 2023) and 13.8 million by the end of FY2024 after another 2.0 million in FY2024. That means the remake was still below 17 million even by March 31, 2024, so it could not have been the best-selling survival-horror game at any point in 2023.
So the franchise-level Guinness recognition is correct, but the specific claim about Resident Evil 2 remake being the top-selling survival-horror game in 2023 is not.
2 sources
- Best-selling survival-horror videogame | Guinness World Records
Guinness lists 'The Last of Us' as the best-selling survival-horror videogame at 17,000,000 units sold, and notes Resident Evil 2 as a lower-selling competitor before the 2019 remake.
- Integrated Report 2025 | CAPCOM
Capcom’s sales table lists Resident Evil 2 yearly sales of 420, 240, 160, 140, 220, 200, and 140 (ten-thousand units) for FY2019 through FY2025, totaling 1,540 (15.4 million) cumulatively; by FY2023 it was 1,180 (11.8 million) and by FY2024 1,380 (13.8 million).